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1   /***
2    * Redistribution  and use  in source  and binary  forms, with  or without
3    * modification, are permitted provided  that the following conditions are
4    * met :
5    *
6    * . Redistributions  of  source  code  must  retain  the  above copyright
7    *   notice, this list of conditions and the following disclaimer.
8    *
9    * . Redistributions in  binary form  must reproduce  the above  copyright
10   *   notice, this list of conditions  and the following disclaimer in  the
11   *   documentation and/or other materials provided with the distribution.
12   *
13   * . The name of the author may not be used to endorse or promote products
14   *   derived from this software without specific prior written permission.
15   *
16   * THIS SOFTWARE IS  PROVIDED BY THE  AUTHOR ``AS IS''  AND ANY EXPRESS  OR
17   * IMPLIED  WARRANTIES,  INCLUDING,  BUT   NOT  LIMITED  TO,  THE   IMPLIED
18   * WARRANTIES OF MERCHANTABILITY AND  FITNESS FOR A PARTICULAR  PURPOSE ARE
19   * DISCLAIMED.  IN NO  EVENT SHALL  THE AUTHOR  BE LIABLE  FOR ANY  DIRECT,
20   * INDIRECT,  INCIDENTAL,  SPECIAL,  EXEMPLARY,  OR  CONSEQUENTIAL  DAMAGES
21   * (INCLUDING,  BUT  NOT LIMITED  TO,  PROCUREMENT OF  SUBSTITUTE  GOODS OR
22   * SERVICES;  LOSS  OF USE,  DATA,  OR PROFITS;  OR  BUSINESS INTERRUPTION)
23   * HOWEVER CAUSED  AND ON  ANY THEORY  OF LIABILITY,  WHETHER IN  CONTRACT,
24   * STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN
25   * ANY  WAY  OUT OF  THE  USE OF  THIS  SOFTWARE, EVEN  IF  ADVISED OF  THE
26   * POSSIBILITY OF SUCH DAMAGE.
27   *
28   * $Id: IGrid.java,v 1.5 2005/09/09 22:12:34 mat007 Exp $
29   */
30  
31  package jtge.util.grid;
32  
33  import java.util.Iterator;
34  import jtge.util.grid.direction.IDirection;
35  
36  /***
37   * Abstract representation of a grid.
38   *
39   * @author Jean-Laurent Fabre de Morlhon
40   * @version $Id: IGrid.java,v 1.5 2005/09/09 22:12:34 mat007 Exp $
41   */
42  public interface IGrid
43  {
44      /***
45       * Retrieve the width.
46       *
47       * @return an int representing the maximum width of this grid
48       */
49      int getWidth();
50  
51      /***
52       * Retrieve the height.
53       *
54       * @return an int representing the maximum height of this grid
55       */
56      int getHeight();
57  
58      /***
59       * Retrieve the maximum number of tiles this hexGrid can hold.
60       *
61       * @return the maximum number of tiles.
62       */
63      int size();
64  
65      /***
66       * Assign the supplied tile to this grid.
67       * <p>
68       * If a tile is already present at <code>coordinate()</code> for the current grid it gets replaced.
69       *
70       * @param tile the tile to set in this grid
71       * @param coordinate the coordinate to place the tile at
72       */
73      void setTile( ITile tile, Coordinate coordinate );
74  
75      /***
76       * Retrieve the tile object at the supplied coordinate.
77       *
78       * @param coordinate the coordinate in the grid you want the tile for
79       * @return the tile at the current coordinate or null if none
80       */
81      ITile getTile( Coordinate coordinate );
82  
83      /***
84       * Checks if the coordinate supplied is valid for this grid.
85       *
86       * @param coordinate the coordinate to test
87       * @return whether the given coordinate is within the bound of this grid or not
88       */
89      boolean isValid( Coordinate coordinate );
90  
91      /***
92       * returns the adjacent Coordinate given a Coordinate center and a Direction.<br>
93       * Coordinate returned are always valid, an CoordinateOutOfBoundException is thrown if you asked for an impossible
94       * coordinate.
95       *
96       * @param coordinate the coordinate from which the adjacent coordinate is calculated.
97       * @param direction the direction from which the adjacent coordinate is calculated.
98       * @return an adjacent Coordiante given the center and direction or null if there is no adjacent coordinate.
99       */
100     Coordinate getAdjacent( Coordinate coordinate, IDirection direction );
101 
102     /***
103      * Create an iterator on coordinates from the top left to the bottom right coordinate.
104      *
105      * @return an iterator on coordinates
106      */
107     Iterator linearIterator();
108 
109     /***
110      * Create an iterator on tiles from the top left to the bottom right coordinate.
111      *
112      * @return an iterator on tiles
113      */
114     Iterator linearTileIterator();
115 
116     /***
117      * Create an iterator on coordinates around a given coordinate.
118      *
119      * @param coordinate a coordinate
120      * @return an iterator on coordinates
121      */
122     Iterator adjacentIterator( Coordinate coordinate );
123 
124     /***
125      * Create an iterator on tiles around a given coordinate.
126      *
127      * @param coordinate a coordinate
128      * @return an iterator on tiles
129      */
130     Iterator adjacentTileIterator( Coordinate coordinate );
131 }