| Violation | Line |
|---|---|
| SIC: The class battlehex.model.command.EndTurn$1 could be refactored into a named _static_ inner class | 0 |
| Violation | Line |
|---|---|
| SIC: The class battlehex.ui.main.ControlDisplay$1 could be refactored into a named _static_ inner class | 0 |
| Violation | Line |
|---|---|
| SIC: Should battlehex.ui.main.ControlDisplay$NullMouseAdapter be a _static_ inner class? | 0 |
| Violation | Line |
|---|---|
| SIC: The class battlehex.ui.main.TerritoryInfoDisplayer$1 could be refactored into a named _static_ inner class | 0 |
| Violation | Line |
|---|---|
| SIC: The class battlehex.ui.main.View$2 could be refactored into a named _static_ inner class | 0 |
| Violation | Line |
|---|---|
| SIC: The class battlehex.ui.main.View$3 could be refactored into a named _static_ inner class | 0 |
| Violation | Line |
|---|---|
| CD: Class battlehex.controller.BaseState has a circular dependency with other classes. | 0 |
| Violation | Line |
|---|---|
| CD: Class battlehex.controller.TerritorySelectedState has a circular dependency with other classes. | 0 |