FindBugs Results

The following document contains the results of FindBugs.

Summary

FilesErrors
88

Files

FilesViolations
battlehex.model.command.EndTurn$1 1
battlehex.ui.main.ControlDisplay$1 1
battlehex.ui.main.ControlDisplay$NullMouseAdapter 1
battlehex.ui.main.TerritoryInfoDisplayer$1 1
battlehex.ui.main.View$2 1
battlehex.ui.main.View$3 1
battlehex.controller.BaseState 1
battlehex.controller.TerritorySelectedState 1

battlehex.model.command.EndTurn$1

ViolationLine
SIC: The class battlehex.model.command.EndTurn$1 could be refactored into a named _static_ inner class 0

battlehex.ui.main.ControlDisplay$1

ViolationLine
SIC: The class battlehex.ui.main.ControlDisplay$1 could be refactored into a named _static_ inner class 0

battlehex.ui.main.ControlDisplay$NullMouseAdapter

ViolationLine
SIC: Should battlehex.ui.main.ControlDisplay$NullMouseAdapter be a _static_ inner class? 0

battlehex.ui.main.TerritoryInfoDisplayer$1

ViolationLine
SIC: The class battlehex.ui.main.TerritoryInfoDisplayer$1 could be refactored into a named _static_ inner class 0

battlehex.ui.main.View$2

ViolationLine
SIC: The class battlehex.ui.main.View$2 could be refactored into a named _static_ inner class 0

battlehex.ui.main.View$3

ViolationLine
SIC: The class battlehex.ui.main.View$3 could be refactored into a named _static_ inner class 0

battlehex.controller.BaseState

ViolationLine
CD: Class battlehex.controller.BaseState has a circular dependency with other classes. 0

battlehex.controller.TerritorySelectedState

ViolationLine
CD: Class battlehex.controller.TerritorySelectedState has a circular dependency with other classes. 0