1 /*** 2 * Redistribution and use in source and binary forms, with or without 3 * modification, are permitted provided that the following conditions are 4 * met : 5 * 6 * . Redistributions of source code must retain the above copyright 7 * notice, this list of conditions and the following disclaimer. 8 * 9 * . Redistributions in binary form must reproduce the above copyright 10 * notice, this list of conditions and the following disclaimer in the 11 * documentation and/or other materials provided with the distribution. 12 * 13 * . The name of the author may not be used to endorse or promote products 14 * derived from this software without specific prior written permission. 15 * 16 * THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR 17 * IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED 18 * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE 19 * DISCLAIMED. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, 20 * INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES 21 * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR 22 * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) 23 * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, 24 * STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN 25 * ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE 26 * POSSIBILITY OF SUCH DAMAGE. 27 * 28 * $Id: PlayerManager.java,v 1.4 2005/08/26 18:10:10 mat007 Exp $ 29 */ 30 31 package battlehex.model.player; 32 33 import java.awt.Color; 34 import java.util.Iterator; 35 import java.util.Vector; 36 37 /*** 38 * Creates and manages players. 39 * 40 * @author Mathieu Champlon 41 * @version $Revision: 1.4 $ $Date: 2005/08/26 18:10:10 $ 42 */ 43 public class PlayerManager implements IPlayerManager 44 { 45 private static final int MIN_PLAYERS_COUNT = 2; 46 private static final int MAX_PLAYERS_COUNT = 6; 47 private final Vector players; 48 private final CyclicIterator iterator; 49 50 /*** 51 * Create a player manager. 52 * 53 * @param playersCount the number of players which must be between 1 and 6 54 */ 55 public PlayerManager( final int playersCount ) 56 { 57 if( playersCount < MIN_PLAYERS_COUNT || playersCount > MAX_PLAYERS_COUNT ) 58 throw new IllegalArgumentException( "argument 'playersCount' is < " + MIN_PLAYERS_COUNT + " or > " 59 + MAX_PLAYERS_COUNT ); 60 players = createPlayers( playersCount, createColors() ); 61 iterator = new CyclicIterator( players ); 62 } 63 64 private Vector createPlayers( final int playersCount, final Vector colors ) 65 { 66 final Vector result = new Vector(); 67 for( int current = 0; current < playersCount; ++current ) 68 { 69 final Color color = ((Color)colors.elementAt( current )); 70 result.add( new Player( color ) ); 71 } 72 return result; 73 } 74 75 private Vector createColors() 76 { 77 Vector colors = new Vector(); 78 colors.add( new Color( 0, 255, 0 ) ); 79 colors.add( new Color( 192, 192, 0 ) ); 80 colors.add( new Color( 0, 128, 0 ) ); 81 colors.add( new Color( 255, 255, 0 ) ); 82 colors.add( new Color( 0, 192, 0 ) ); 83 colors.add( new Color( 128, 128, 0 ) ); 84 return colors; 85 } 86 87 /*** 88 * {@inheritDoc} 89 */ 90 public final Iterator iterator() 91 { 92 return players.iterator(); 93 } 94 95 /*** 96 * {@inheritDoc} 97 */ 98 public final IPlayer next() 99 { 100 return (IPlayer)iterator.next(); 101 } 102 }