1 /*** 2 * Redistribution and use in source and binary forms, with or without 3 * modification, are permitted provided that the following conditions are 4 * met : 5 * 6 * . Redistributions of source code must retain the above copyright 7 * notice, this list of conditions and the following disclaimer. 8 * 9 * . Redistributions in binary form must reproduce the above copyright 10 * notice, this list of conditions and the following disclaimer in the 11 * documentation and/or other materials provided with the distribution. 12 * 13 * . The name of the author may not be used to endorse or promote products 14 * derived from this software without specific prior written permission. 15 * 16 * THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR 17 * IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED 18 * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE 19 * DISCLAIMED. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, 20 * INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES 21 * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR 22 * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) 23 * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, 24 * STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN 25 * ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE 26 * POSSIBILITY OF SUCH DAMAGE. 27 * 28 * $Id: IGameHandler.java,v 1.2 2005/08/26 18:10:10 mat007 Exp $ 29 */ 30 31 package battlehex.model.command; 32 33 import battlehex.model.IPlayerObserver; 34 import battlehex.model.ITurnObserver; 35 import battlehex.model.Turn; 36 import battlehex.model.player.IPlayer; 37 38 /*** 39 * Game handler definition. 40 * 41 * @author Mathieu Champlon 42 * @version $Revision: 1.2 $ $Date: 2005/08/26 18:10:10 $ 43 */ 44 public interface IGameHandler extends ITurnObserver, IPlayerObserver 45 { 46 /*** 47 * Notify the game turn changes. 48 * 49 * @param turn the new game turn number 50 */ 51 void update( Turn turn ); 52 53 /*** 54 * Notify the playing player changes. 55 * 56 * @param player the new playing player 57 */ 58 void update( IPlayer player ); 59 }